'Special Collections in Public Libraries' References

Baker, A. (2020, February 25). Libraries of Things continue to catalog success. Retrieved February 26, 2020, from https://www.shareable.net/libraries-of-things-continue-to-catalog-success/

Branston, C. (2006). From game studies to bibliographic gaming: Libraries tap into the video game culture. Bulletin of the American Society for Information Science and Technology, 32(4), 24-26,29. Retrieved from https://proxy.lib.wayne.edu/login?url=https://search-proquest-com.proxy.lib.wayne.edu/docview/195317492?accountid=14925

Giblin, R., Kennedy, J., Pelletier, C., Thomas, J., Weatherall, K., & Petitjean, F. (2019). What can 100,000 books tell us about the international public library e-lending landscape? Information Research, 24(3) Retrieved from https://proxy.lib.wayne.edu/login?url=https://search-proquest-com.proxy.lib.wayne.edu/docview/2309317801?accountid=14925

Gray, R., & Howard, V. (2017). Young adult use of ebooks: An analysis of public library services and resources. Public Library Quarterly, 36(3), 199-212. doi: http://dx.doi.org.proxy.lib.wayne.edu/10.1080/01616846.2017.1316149

Platt, C. (2011). Popular E-content at the new york public library: Seven years of success. Bibliothek Forschung Und Praxis, 35(2), 178-182. doi: http://dx.doi.org.proxy.lib.wayne.edu/10.1515/bfup.2011.024

Scardilli, B. (2014, Jul). Streaming video in public libraries. Information Today, 31, 1-37. Retrieved from https://proxy.lib.wayne.edu/login?url=https://search-proquest-com.proxy.lib.wayne.edu/docview/1554332312?accountid=14925

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